We came with the idea of realizing a new artificial almost industrial landscape being able to create new reference points and 360 degrees visible symbols in the surrounding by the means of using vertical elements of different sizes and proportions in diameter and height. The way these cylinders are distributed/placed on the ground is linked to the intention of creating a densified space being able to protect the burners from the desert wind storm embracing them in a sounding nest.

The variation in their nature changes within the day. In this sense, the objects vanish from being monolithic sounding objects by day to become bright lanterns at night.

The whole installation has various degrees of interaction both with the context and the burners: during the day the strong wind creates vibrations that are modulated into sounds through the tubes. With different lengths and thicknesses, the cylinders are oriented in the direction of the main winds, producing a spectrum of melodies and sounds, creating a unique and constantly reinvented sound experience, acting both as a sound system as well as a shelter from the sand.

The tubing of different lengths generates sounds of different heights: shorter tubes give rise to higher sounds, longer ones give rise to more serious sounds. The goal is for the public to be able to view this wind shift interpreting the sound around them modifying the vision and the sensation in the spectator depending on the point of observation.

The installation is not completed only by the contributive action of nature but even by the people who generate a more physical interaction as they take part in the creative sounding process. The Cylinders can indeed function not only as gigantic wind instruments but even as instruments of percussion as the burners can beat them with sticks or inflate in the several plastic junctions (departing like branches from the log of the tubes).

This forest of huge plastic totems is a symbol of modern times, common well-known objects rethought and reused in a new way thanks to their special synergy with the environment.



The TUBOING­ADL team is a truly heterogeneous one, formed by artists and architects, students and professionals coming from different parts of Europe but sharing the common dream of building our first collective piece of art for BurningMan 2019.

Besides the members of the community of Non Architecture, other creative explosive minds have come together giving life to the project we are right now proposing. The current members who have been working on the development of the TUBOING­ADL project are:

Matilde Mellini, Florence, architect, core team of Non Architecture Competitions;
Massimo Burgio, Rome, veteran burner and life long artist;
Andrea Gini, Barcelona, veteran burner and super tech­nerd;
Lewis Williams, London, student of architecture, Non Architecture Competition community member;
Jora Vokopola, Tirana, architect and burner, Non Architecture Competition community member;
Luca De Stefano, Rome, architects, core team of Non Architecture Competitions.